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Sandstone Pillar Prop

This is a quick little model that i made, mostly with the purpose of teaching my friend how to use Blender, and also my specific workflow for making assets.
I made the low poly mesh in Blender, sculpted the high-poly mesh's details in Zbrush, baked the normals in Marmoset and finally, textured in Substance Painter.

Whole render view

Whole render view

Base render view

Base render view

Top of pillar render view

Top of pillar render view

Front View

Front View

Side View

Side View

Isometric View

Isometric View

Isometric View Wireframe

Isometric View Wireframe

Base front view Wireframe

Base front view Wireframe

Top View  Wireframe

Top View Wireframe

Base UVs and texture

Base UVs and texture

Pillar UVs and texture

Pillar UVs and texture

Low Poly mesh

Low Poly mesh

Low Poly mesh Wireframe

Low Poly mesh Wireframe

High Poly mesh (sculpted in Zbrush)

High Poly mesh (sculpted in Zbrush)